Prestige
Skill prestige - reset a 150 skill to 1 for Prestige points priced by real effort, spend them at Nike, and climb the four Account Prestige ranks for permanent damage, drop rate, raid and xp bonuses.
What Prestige is
Prestige is what a level 150 skill is for. Right-click any capped non-combat skill (or Slayer) in the Skills tab and choose Prestige: the skill drops back to level 1, you bank a stack of Prestige points, and your lifetime total climbs toward the four Account Prestige ranks - permanent, account-wide bonuses that top out at +25% damage and +100% xp.
Two things are tracked separately, and it matters:
The balance you buy from Nike's Prestige Points Store with. Goes down when you spend.
Every Prestige point you have ever earned. Never goes down - spending does not touch it. This is what the Account Prestige ranks read, so shopping never costs you a rank.
Open the panel with ::prestige for the overview, or right-click a skill for that skill's page. The button is two-click: the first press arms it (the label turns to Confirm), the second resets the skill or claims the rank. Nothing happens on one click.
What a prestige pays
Every skill is worth roughly the same per hour of real attention. A skill's price is its estimated hours from 1 to 150 (bonuses off), discounted for the hours you are not really there - AFK skills pay a quarter, semi-AFK half, active skills the full rate - at 10 points per effort-hour. So one Prestige point is six minutes of paying attention, whatever you spent them on.
| Skill | Hours to 150 | Attention | Points | Why |
|---|---|---|---|---|
| Agility | 40 | Active | 400 | Olympian course laps, a click per obstacle |
| Runecrafting | 40 | Active | 400 | Altar runs - mine the essence, run it, craft it |
| Farming | 80 | Semi-AFK | 400 | Patch cycles gated by grow timers |
| Hunter | 80 | Semi-AFK | 400 | Implings and traps, always moving |
| Crafting | 80 | Semi-AFK | 400 | Gems and leather, gathering included |
| Herblore | 80 | Semi-AFK | 400 | Potions, gathering the herbs included |
| Mining | 120 | AFK | 300 | Charged nodes, mined till empty |
| Archaeology | 60 | Semi-AFK | 300 | Dig beds plus relic restores |
| Smithing | 60 | Semi-AFK | 300 | Smelting plus equipment |
| Slayer | 50 | Semi-AFK | 250 | On-task kills - active, but it is the PvM you came for. Locks Slayer content until relevelled |
| Woodcutting | 100 | AFK | 250 | Olympian trees, ~18 ticks a log |
| Thieving | 50 | Semi-AFK | 250 | Stalls, a click per steal |
| Cooking | 40 | Semi-AFK | 200 | Supply-gated on Olympian fish |
| Firemaking | 40 | Semi-AFK | 200 | Supply-gated on Olympian logs |
| Fletching | 40 | Semi-AFK | 200 | Bulk production |
| Fishing | 60 | AFK | 150 | Olympian spot, nine bites in ten slip |
| Summoning | 30 | AFK | 75 | Pouches infused a whole inventory per click |
Prayer and Divinity are combat-side and cannot be prestiged; neither can the combat skills.
Game modes that skill slower earn more - Veteran x2, Hardcore Ironman x1.5, Ironman and Group Ironman x1.25 on every line above.
Each skill can be prestiged ten times. Your gear stays on - only combat-skill resets would ever need unequipping, and those never happen. You cannot prestige while in combat, and the skill must be at its full 150.
Agility and Runecrafting are the fastest to 150 and pay the most (400 each) - roughly 100 points an hour. Summoning is the slowest earner by far. If you are chasing a rank, run the hands-on skills.
Account Prestige - the four ranks
Ranks are read off your lifetime score and claimed, not automatic: when you cross a threshold the overview shows the next rank ready, and pressing Prestige there (two clicks) claims it. Nothing is spent and nothing resets. Each rank sets a chat title and its bonuses apply from then on, on top of the rank before.
| Rank | Lifetime points | Title | Damage | Drop rate | Raid rewards | Xp, every skill |
|---|---|---|---|---|---|---|
| 1 | 2,500 | Prestigious | +5% | +25 | +5% | +25% |
| 2 | 7,500 | Exalted | +10% | +50 | +10% | +50% |
| 3 | 15,000 | Ascended | +15% | +85 | +15% | +75% |
| 4 | 25,000 | Immortal | +25% | +125 | +25% | +100% |
The bonuses are not stacked between ranks - Immortal is +25% damage, not 5+10+15+25 - but they are the biggest permanent account bonuses in the game, and the xp line applies to combat xp too (Veteran included). Raid rewards means the shard and fragment payouts from the raids.
Every claim also pays a reward chest:
Titan Cores, 5
Ascendant Mystery Boxes, 2 

The Titan Cores are sized in end-game forge crafts - the big recipes take 15-25 each, so rank 1 is one craft and rank 4 is four.
Prestiging every skill ten times on a normal account is about 48,750 points, so 25,000 is roughly half of everything - a genuine skiller's title, not a weekend one. A Veteran gets there in half the prestiges.
Nike's Prestige Points Store
Nike stands in the Stoa of Shops (the east temple) with shop stock priced in Prestige points. Everything in it is practical - no junk:
Bonds and the Hymnal
| Item | Points |
|---|---|
| 1 point per $1 | |
| 1,250 each | |
| 50 each |
The two covers are the only source of the Olympian Hymnal's covers - see The Olympian Hymnal.
Consumables, forge and boxes
| Item | Points |
|---|---|
Sunfire / Eclipse Elixir | 300 |
Superior Potion | 15 |
Titan Core | 50 |
Ember of Hephaestus | 5 |
Charmed Mystery Box | 35 |
Radiant Mystery Box | 50 |
Ascendant Mystery Box | 100 |
| 150 | |
| 250 |
Bonds at a point a dollar are cheap on purpose - a single Agility prestige is a $400 bond's worth of rank. The box ladder is priced to the vote shop's rates.



